About Me

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As a game programmer with an appreciation for clean code and architecture, I’ve spent the last five years bridging the gap between technical execution and project leadership. I’m comfortable moving between architecting systems in Unity (C#) and Unreal (C++) as a Lead Engineer, or managing delivery milestones as a Project Manager. Whether I’m digging into code reviews or steering a sprint, my goal is simple: make sure the cool stuff happens and ships on time.

Skills

Unity Development

95%

UE4

80%

Git

99%

UE5

80%

Tool Development

85%

HTML/CSS

40%

Education

Apr 2019 to Apr 2021

Tokyo Cool Japan Academy

Game Programmer degree

Oct 2014 to Feb 2015

Portland Community College GED Program

GED Diploma

Apr 2016 to Apr 2017

Intercultural Institute of Japan

JLPT N2 Level

– Oct 2014

Southridge High School

Experience

Feb 2025 ~

Rudel.inc

Unity Client Engineer

Apr 2021 ~ Feb 2025

Mankindgames.inc

Lead Unity Client Engineer, Project Manager

Nov 2020 ~ Apr 2021

Mankindgames.inc internship

GamePlay Programmer, AR/VR R&D

Contact

Dohan Kim

Unity & Unreal Engine Developer

kim.dohan.rdhm@gmail.com

Email me